NAIA  1.0.2
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NAIA::UnbExtHitBaseData::HitData Struct Reference

needed to get basic info without computing twice More...

#include <UnbExtHit.h>

Public Attributes

int ChargeStatus = 0xFFFFFFFF
 
float HitPosX = std::numeric_limits<float>::max()
 
float HitPosY = std::numeric_limits<float>::max()
 
HitChargeVariable< float > Charge
 

Detailed Description

needed to get basic info without computing twice

Definition at line 106 of file UnbExtHit.h.

Member Data Documentation

HitChargeVariable<float> NAIA::UnbExtHitBaseData::HitData::Charge

Definition at line 112 of file UnbExtHit.h.

Referenced by NAIA::UnbExtHitBaseData::Dump().

int NAIA::UnbExtHitBaseData::HitData::ChargeStatus = 0xFFFFFFFF

Definition at line 107 of file UnbExtHit.h.

Referenced by NAIA::UnbExtHitBaseData::Dump().

float NAIA::UnbExtHitBaseData::HitData::HitPosX = std::numeric_limits<float>::max()

Definition at line 109 of file UnbExtHit.h.

Referenced by NAIA::UnbExtHitBaseData::Dump().

float NAIA::UnbExtHitBaseData::HitData::HitPosY = std::numeric_limits<float>::max()

Definition at line 110 of file UnbExtHit.h.

Referenced by NAIA::UnbExtHitBaseData::Dump().


The documentation for this struct was generated from the following file: